9Lives Arena Russman's Reviews

The mv101 token was created about 12 months ago with the purpose of brining 101 people together with the ability to support multiverse platform games built within the Enjin platform.

The Token granted you airdrops as long as you collected monthly artwork. These airdrops would go on to then be incorporated throughout the multiverse games in various ways.

This concept did not catch on and the tokens were forgotten. Meltoid an active member in the Enjin community took over the handling of this token. There is now a dedicated website to games on the Enjin platform (www.multiverse101.com) which has reviews, competitions and more in one handy to read space. The Token now provides an ability to demo select games within the multiverse, which I’m absolutely loving as it’s really hard to buy access to games, whilst not knowing whether you’re going to like them.
The first game we are able to try is 9 Lives arena. Dread Lord, the creator was kind enough to give us all a 1 month try and hosted a tournament at the end for the MV101 holders + prizes for the top fighters. For those that don’t know 9LA is a player vs player raw fighting game that takes magic swords sweat
death and victory to the sands of an arena. In saying that the game has more than just an arena and will keep you busy well into the future.


This is a review of my experience over the 1-month trial.

9LA is currently only on the computer but I believe they are planning to release to consoles once full development has occurred. I am not really a computer gamer but the game already has an ability to work with an Xbox controller which I’m really glad to be able to play with. Getting started is pretty easy, a simple character creation where you go through step by step customizing your fighter. Takes about 5 minutes, there’s easy to read descriptions on fighters and the spells that you can pick.


Upon first loading the game, you get a feeling of grandness, and space with huge structures and open areas. Feels like you’re on an old sacred island that was created by the gods for their viewing pleasure of the fights in the arena.
It takes a bit of wondering around to find your bearing and work out exactly what you are to do. You start off as a level 1 character and you need to train to level 30 in order to fight in the main arena. To level up you need to use the training area and fight other real players until you reach level 30. This process is rather quick taking me around 5 hours to reach level 30. I’m very glad the training area is not perma death as I lost every battle apart from 1 on the road to level 30.
The concepts do take time to learn as it all feels as though it happens at once, casting spells dodging blocking and slamming your sword into an opponent. That 1 victory was bliss and was one of the first moments that I realized the potential addiction I could have for this game.

When not engaged in the heat of the battle. 9LA provides a number of side activities that seem to be able to keep me busy. The first and defiantly the most interesting is the oogy. A small fat orge type creature that seems to have inhabited the island long before man arrived. This creature does your every bidding, from crafting armour, mining, gathering resources on the beach, to being your cheer squad in the arena. He shows a lot of emotion and is quite entertaining to watch. I’m sure there will be a lot more to this character as the game progresses.

In order to keep him working he needs an ample supply of fish. Per day on average I have fished about 1.5 hours to keep his appetite up so I don’t find him sleeping on the job. The fishing activity has enough to it that you don’t completely fall asleep. There is a bar that moves back and forth and a blue spot in the middle. You stop the bar on the blue spot to reel the fish in and depending on the size of the blue spot you can catch bigger fish. Currently now this is the only way to feed the Oogy and I hope there are a few other methods in the future, just to mix it up a bit.

The other tasks can be completed by you to, walking the beach you can gather all kinds of shells and if you’re really keen you can stand looking at a wall and click to gather gold and iron. I would say though; these jobs are best completed by your helpful friend the Oogy. As time goes on the Oogys skill level increases and his ability to craft top notch weapons becomes less rare. His working time and how much he can carry before unloading also increases. Currently over 2 weeks of play I have progressed him to level 20, other players have told me he is able to get  to level 60. So I think I won’t be able to max him out at this time. Weapon and armour crafting is a skill on its own. There is a very rare chance of crafting the best kind of armour and it also has random kind of stats that appear with it. So you need to craft quite a lot to make a character with a great set of stats.

There are 2 shrines in the game, and by sacrificing all kind of items to them you have an ability to gain more spells, more characters’ different attributes, rings with special powers, this also takes a while to progress through. I believe this works well with the perma death scenario as once you die you can start a new character but have a lot more stuff opened up each time for the next build. You can also trade a lot of a very rare diamonds in to reset your spell list, I have collected 2 of these so far in the game so I don’t think I will be able to accomplish doing that within the month.

Onto the main arena…….
Once you gain level 30 you are able to open the doors to the main arena, and a few other perks that I’ll let you discover when your there. This place looks fantastic, and really shows the in-depth detail and story the developers wanted to tell. I had 3 fights in the main arena which is huge, a very immersive experience that made me think of all the other kind of grand battles I could have in there, not just 1 vs 1. I lost these battles but I have got to say that I have vastly improved over my time on this game.

In conclusion, this game is in closed alpha there is currently enough in this game that kept me busy for the month. The ideas and concepts are great and blockchain integration seems like an added treat not a defining feature of the game. I can’t wait to see how much more stuff gets added by the time full release occurs. Defiantly a game to keep on your watch list if it’s not already.  

Repeat Playability 7.7

Sweaty Palms 7.5

Blockchain Integration 8.1

Game Concept 9.1

Future Potential 8.3

MV101 Gamescore 8.1/10 

Last updated byMeltoid on June 12, 2020
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