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Pathfinders: Release of Open Beta
[ad_1] It’s time. We know a lot of you have been waiting months for this and we are very pleased to finally be able to announce the release of an open beta version of Pathfinders! With Enjin integration. With character progression. With playable NFTs. And yes, with plenty of top-down
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The Enjin SDK for Java Is Live
[ad_1] “My favorite tool in Java is hot code swapping in debug mode, meaning I can edit the code while the game is running and immediately see the results in the running game. This is super great for rapid tweaking. ” ― Markus “Notch” Persson, Creator of Minecraft Named after
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Blockchain in a Block World: Introducing the EnjinCraft Plugin for Minecraft
[ad_1] Just over a decade ago, a Swedish indie developer helped the world re-evaluate exactly what a video game is—and what games could be—with an unconventional title featuring limited graphics or directed gameplay. It became an unprecedented success. Across all platforms, it’s reached nearly half a billion gamers and hosts
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Dev Diary 9: The AAA Look
[ad_1] Hello everybody, First, I hope everyone is doing well in these unusual times that we are in. It’s once again time to update you on what’s going on behind the scenes with Age of Rust. To start with, I’ve added a couple of very talented developers to help pitch
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One Year of Forgotten Artifacts
[ad_1] It’s been one year since the first playable version of Forgotten Artifacts! One year ago, Forgotten Artifacts stormed onto the Enjin platform and unleashed the very first playable game to drop Enjin Blockchain items for all to collect! One year on and there’s now a town to explore, new game
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May Development Update
[ad_1] Welcome to May everyone. It has been another busy month for the development team with a lot of progress being made towards a playable version of the game. Development Progress Music and Sound Effects Design As promised, this month we would take a look at the music and sound effects that
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Introducing the Enjin SDK for Godot
[ad_1] Once upon a time in 2017, Steam rid itself of Steam Greenlight, a system that enlisted community votes to determine which indie games deserved a space on Steam’s digital shelves. Eventually, this system showed its flaws by way of paid reviews, so Valve introduced Steam Direct, a submission process
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Introducing Ooogy from 9Lives Arena: The World’s First 24/7 Cross-Platform Companion
[ad_1] Meet Ooogy, your number one employee in competitive online RPG 9Lives Arena—and diligent companion in the My Ooogy mobile app. Ooogies have officially arrived! We are thrilled to share that the world’s first blockchain-based, cross-platform companion is now available on the 9Lives Arena Shop. The World’s First Cross-Platform Companion Meet Ooogy!
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10 Social Media Marketing Tips for Indie Game Developers
[ad_1] Let’s be honest: you have better things to do with your time than worry about tackling the ugly, many-headed, sleepless beast that is social media. It is the bane of your existence. You hate it with every fiber of your being. So, why should you even bother with it?
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Catch  Balloons and claim Satoshi’s Treasure!
[ad_1] Catch Balloons and claim Satoshi’s Treasure! After a major market shakeout, weak hands from all over the world have failed to hold on to their balloons! Thousands of squeaky life savers are now floating around, abandoned & waiting for new brave hodlers to come and get them… Take your fate
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